3ds Max scattering and modelling plugins get 'up to 100%' speed boost on V-Ray renders, new UI to manage large scenes.
Tuesday, April 12th, 2016
3ds Max scattering and modelling plugins get 'up to 100%' speed boost on V-Ray renders, new UI to manage large scenes.
Tuesday, April 12th, 2016
See the month's best real-time work, including this futuristic pirate from Insomniac Games' Gavin Goulden.
Friday, April 1st, 2016
Now officially shipping: formerly Windows-only compositor now available on Mac. Linux version due later this year.
Friday, April 1st, 2016
In OBJ and ZTL format as both raw data and animation-ready geometry, and licensed for commercial use.
Wednesday, March 30th, 2016
Set of seven colour-correction, HDR and image-editing plugins for Photoshop and Lightroom now free.
Wednesday, March 30th, 2016
Source code of fur system used on Call of Duty: Ghosts out now. New CGU/GPU rigid body system in beta.
Tuesday, March 22nd, 2016
Windows and Mac tool used on Futurama and Studio Ghibli movies is free to download from 26 March.
Monday, March 21st, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer.
Thursday, March 17th, 2016
Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.
Thursday, March 17th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
Edit Houdini content inside Unity, UE4, Maya, Max or C4D with the indie game dev tool, previously priced at $99/year.
Tuesday, March 15th, 2016
Open-source 2D and 3D game engine gets improved scene editor and debugging tools, plus support for plugins and live scene editing.
Wednesday, March 9th, 2016
Updated, now shipping. Free After Effects plugin creates energy FX and light trails, including round 3D text.
Sunday, March 6th, 2016