Now shipping: update to real-time rendering toolkit extends OpenUSD support, adds support for rendering EXR sequences.
Monday, August 7th, 2023
Now shipping: update to real-time rendering toolkit extends OpenUSD support, adds support for rendering EXR sequences.
Monday, August 7th, 2023
GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated.
Thursday, June 8th, 2023
Check out the new features in the GPU renderers, including options for motion-graphics-style effects.
Tuesday, December 27th, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier.
Tuesday, November 15th, 2022
Community-made plugin lets you render Blender animations, VFX and visualisations in Autodesk's Arnold renderer.
Friday, July 15th, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer.
Wednesday, July 13th, 2022
Major update to the renderer adds new object scattering, decal and cutaway systems, plus new pricing.
Wednesday, April 13th, 2022
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
New Gnomon Workshop tutorial reveals how to prepare 3D scans for use in production pipelines.
Monday, September 27th, 2021
See the new features in the latest update to Maxon's suite of motion graphics and VFX plugins.
Wednesday, September 15th, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material.
Thursday, June 24th, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations.
Thursday, February 11th, 2021
Get TD Midge Sinnaeve's models of fir, spruce, birch, cherry and maple trees. CC0 licence, with textures.
Sunday, November 15th, 2020