Updated: Real-time visualisation software gets improved GI, AO, depth of field - and now VR support.
Wednesday, April 6th, 2016
Updated: Real-time visualisation software gets improved GI, AO, depth of field - and now VR support.
Wednesday, April 6th, 2016
Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.
Thursday, March 17th, 2016
Intriguing new tool denoises Arnold, V-Ray, Corona and Redshift renders, generating clean images 2-9x faster.
Wednesday, November 4th, 2015
Updated: Now officially shipping. New downloadable .exe file for the UE4 Kite demo due this week, too.
Thursday, June 11th, 2015
Relight even images rendered with DoF or motion blur with this nifty set of 'deep relighting' tools for Nuke.
Tuesday, May 26th, 2015
Check out the Viewport 2.0-style viewport AO and depth of field; better hair dynamics and planar tracking.
Thursday, April 2nd, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
Maya fur plugin adds procedural feather geometry, new grooming tools, support for OpenSubdiv.
Friday, December 13th, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
Master core post-production skills to improve your interior renders with Jamie Cardoso's exclusive tutorial.
Thursday, May 9th, 2013
Updated: new video talks up the world's first "continuous rendering workflow between CPU and GPU".
Wednesday, February 20th, 2013
See the upcoming DoF and stereo tools in Motiva's innovative software for manipulating rendered images.
Tuesday, September 4th, 2012
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users.
Wednesday, August 29th, 2012