denoising

Solid Angle ships Arnold 5.1

Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.

Friday, April 6th, 2018

cebas ships finalRender Drop 1

3ds Max production renderer adds support for Nvidia's AI-based OptiX denoising system, hybrid CPU/GPU texture baking, adaptive sampling.

Friday, March 30th, 2018

Next Limit releases Maxwell 4.1

Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.

Thursday, June 8th, 2017