Unity 6.1: discover 5 key features for CG artists
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
Check out the key artist features in the next version of the game engine, including support for Variable Rate Shading and better DX12 ray tracing.
Thursday, March 20th, 2025