February 8, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on. Read More »
January 4, 2023
Volumetric rendererer and particle tools for 3ds Max and Maya now free via an Apache 2.0 licence. Read More »
August 3, 2022
Deadline, Kratatoa and the other five former Thinkbox Software products are now free to download. Read More »
March 3, 2022
Check out the new features in ftrack's cloud-based production tracking and shot review system for visual effects and animation work. Read More »
November 17, 2021
Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs. Read More »
April 29, 2021
New service lets users set up a complete production studio in the cloud. See the price, specs and supported software. Read More »
April 29, 2021
AWS's popular renderfarm manager now runs in Licence Free Mode on farms with 10 Render Workers. Read More »
December 23, 2020
Tech giant's donation ensures at least €360,000 in funding to overhaul Blender's animation tools. Read More »
October 30, 2020
Big update to the lighting and look dev tool adds new artist-focused lighting workflows and powerful new 'Foresight Rendering' system. Read More »
August 10, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders. Read More »
July 21, 2020
New Unreal Fellowship program will pay VFX and games pros to do four weeks of online UE4 training. Read More »
October 17, 2019
Render manager now scales to thousands of slave machines. Free to use on Amazon Web Services. Read More »
October 10, 2019
Firm reverses decision not to refund unused subs when Creative Cloud accounts in Venezuela are shut on 28 October. Read More »
April 2, 2019
Hotly tipped replacement for 3ds Max's Particle Flow toolset provides fast, multithreaded multiphysics. Read More »
March 15, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech. Read More »
March 13, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver. Read More »
January 25, 2019
Heavyweight tool is based on Sony Pictures Imageworks' in-house tech and backed by Google Cloud. Read More »
February 16, 2018
Create new forms of goo thanks to the fluid simulation tool's support for liquids of variable viscosity. Read More »
January 25, 2018
Renderer gets improved support for HiDPI displays and option to export metadata in XMP format, plus integration with Deadline. Read More »
July 19, 2017
Cloud-based production tracking system gets new name and a new entry-level edition for shot review. Read More »