Godot 3.3 ships
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019