Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers.
Friday, March 13th, 2020
Scattering plugin gets improved object painting and distribution, plus option to scatter V-Ray Lights.
Thursday, February 27th, 2020
Neat app auto-detects common 3ds Max plugins and performs 'sanity checks' to fix common V-Ray and Corona errors.
Tuesday, February 18th, 2020
Save money this month with these great seasonal deals on CG software, hardware and assets.
Friday, November 29th, 2019
Performance-focused update adds new 2.5D displacement system, improves rendering of caustics.
Thursday, November 28th, 2019
Performance-focused update adds new 2.5D displacement system and new hair materials to the renderer.
Wednesday, November 6th, 2019
Mads Drøschler's handy 3ds Max add-on converts V-Ray and Corona scenes to Arnold for rendering.
Tuesday, October 22nd, 2019
Updated - C4D edition shipping: renderer gets fast new caustics system, more denoising options, fisheye camera.
Tuesday, June 18th, 2019
Renderer's fast, intuitive new system aims to make caustics a 'mainstream effect' in production.
Friday, May 17th, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Get 3Dmodels.com's free assets, from clothes and furnishings to trees and cars. Multiple formats, commercial use.
Sunday, May 12th, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics.
Friday, March 22nd, 2019