Check out the new ocean surface and flocking systems in the Cinema 4D particle and physics add-on.
Thursday, April 30th, 2020
Check out the new ocean surface and flocking systems in the Cinema 4D particle and physics add-on.
Thursday, April 30th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
First subscriber-only update to Cinema 4D overhauls the UV unwrapping tools and rolls out Maxon's new viewport architecture.
Tuesday, April 21st, 2020
Cinema 4D real-time render engine to get support for particle rendering and SSS - and a new Maya edition.
Saturday, April 18th, 2020
New integrated version of the EmberGen real-time gaseous fluid simulator coming to OctaneRender.
Tuesday, April 14th, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material.
Monday, April 6th, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool.
Friday, April 3rd, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020
Controversial macOS Catalina update recommended for anyone wanting to use Cinema 4D R22.
Friday, February 21st, 2020
Updated: Maxon's merger with the effects tools developer is now officially complete. Key Red Giant executives join the Maxon board.
Wednesday, February 19th, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines.
Thursday, February 13th, 2020