Follow Riot Games senior animator Jason Shum's step-by-step guide in Gnomon's four-hour training video.
Wednesday, July 5th, 2017
Follow Riot Games senior animator Jason Shum's step-by-step guide in Gnomon's four-hour training video.
Wednesday, July 5th, 2017
GSoC-funded work to add implicit skinning to Blender to be overseen by ex-DreamWorks animation head Jason Schleifer.
Wednesday, May 10th, 2017
Pose characters by drawing limb positions and lines of action directly onto the viewport with Moka Studio's intriguing new tool.
Friday, May 5th, 2017
Intuitive puppet animation tool gets new walk cycle system, plus option to edit visemes in the timeline.
Thursday, April 20th, 2017
Check out Brent Forrest's handy list of add-ons at LesterBanks.com - all but one of them available for free.
Wednesday, October 19th, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016
Beta of Alexander Shatalov's promising rigging and animation add-on for UE4 now free to all.
Friday, September 23rd, 2016
New features in free app for creating rigged human characters include improved FBX export and clothing design options.
Thursday, September 15th, 2016
Sign up for the Annie Award-winning animator's two-day masterclass at Gnomon's LA campus in December.
Friday, September 2nd, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.
Monday, July 25th, 2016
Cool new character animation plugin rigs anything from bipeds to creepy crawlies in a few clicks.
Thursday, June 30th, 2016
Watch our pick of the show's hottest research - from new ways to 3D print Moomins to Schrödinger's Smoke.
Monday, May 30th, 2016