Free game engine gets support for morph targets, new wind and force volumes, volumetric cloud system, visual scripting improvements.
Tuesday, May 15th, 2018
Free game engine gets support for morph targets, new wind and force volumes, volumetric cloud system, visual scripting improvements.
Tuesday, May 15th, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper.
Friday, March 23rd, 2018
Read Amazon's list of key changes to its free AAA game engine, plus our pick of the best of the rest.
Sunday, December 24th, 2017
Update to real-time character animation tool overhauls the DoF system and animation timeline; adds paid-for Curve Editor plugin.
Wednesday, December 6th, 2017
Videos: Commercial release of the 2D animation tool adds pose-to-pose option, new collision system.
Thursday, October 19th, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine.
Friday, September 1st, 2017
Follow Riot Games senior animator Jason Shum's step-by-step guide in Gnomon's four-hour training video.
Wednesday, July 5th, 2017
GSoC-funded work to add implicit skinning to Blender to be overseen by ex-DreamWorks animation head Jason Schleifer.
Wednesday, May 10th, 2017
Pose characters by drawing limb positions and lines of action directly onto the viewport with Moka Studio's intriguing new tool.
Friday, May 5th, 2017
Intuitive puppet animation tool gets new walk cycle system, plus option to edit visemes in the timeline.
Thursday, April 20th, 2017
Check out Brent Forrest's handy list of add-ons at LesterBanks.com - all but one of them available for free.
Wednesday, October 19th, 2016
Videos: Big new update revamps MeshFusion, adds new procedural modelling and auto retopology options. See them all in action here.
Thursday, October 13th, 2016
Beta of Alexander Shatalov's promising rigging and animation add-on for UE4 now free to all.
Friday, September 23rd, 2016