Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support.
Friday, July 23rd, 2021
Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support.
Friday, July 23rd, 2021
Versatile modelling toolkit gets neat new tools for retopologising high-res ZBrush character sculpts.
Monday, July 12th, 2021
Updated: fast, robust Boolean modeler now exports 3D assets to other DCC apps in PLY format.
Monday, June 14th, 2021
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
Boolean modelling plugin's neat new Smooth Bridge modifier joins open edge loops of meshes, even if edge counts differ.
Wednesday, September 30th, 2020
Versatile add-on makes modelling in Houdini more like other DCC apps. See the new features here.
Wednesday, May 13th, 2020
Versatile hard-surface modelling toolkit brings workflow in Houdini more in line with other DCC tools.
Monday, January 20th, 2020
Get Joe Wu's neat non-destructive real-time Boolean modelling add-on, currently in free open beta.
Wednesday, August 21st, 2019
Voxel sculpting, painting and retopo tool gets 'soft Boolean' system, updated UV unwrapping, resolution-independent painting.
Wednesday, July 24th, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps.
Wednesday, June 5th, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows.
Wednesday, March 27th, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
Big free update to the sculpting software adds new NPR render system and alpha modelling toolkit.
Wednesday, March 6th, 2019