December 7, 2022
Major update to the compositing software adds complete new USD-based 3D system, plus free library of Nuke machine learning models. Read More »
December 2, 2022
$99/year lens simulation plugin will be integrated into the compositing app for free - including Nuke Indie. Read More »
September 16, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics. Read More »
April 12, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras. Read More »
October 27, 2020
New After Effects edition brings the popular Photoshop motion blur tool to VFX and motion graphics work. Read More »
April 9, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin. Read More »
March 27, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise. Read More »
February 21, 2020
Update adds new GPU-based lens blur filter with more realistic Bokeh, plus the option to perform multiple Content-Aware Fills in one go. Read More »
February 5, 2019
Open-source 2D animation tool gets new text generator effect, plus touchscreen support on Windows. Read More »
November 5, 2018
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials. Read More »
June 26, 2018
New features include OpenVDB, FumeFX and Phoenix FD support, better interoperability with V-Ray. Read More »
April 6, 2018
Effects and compositing software to get new grading and look dev features, HDR Waveform scope, and improved real-time playback. Read More »
December 6, 2017
Update to real-time character animation tool overhauls the DoF system and animation timeline; adds paid-for Curve Editor plugin. Read More »
February 24, 2017
Handy Maya plugin for streamlining look dev workflow can now control Redshift lens shaders from within the VPR window. Read More »
August 30, 2016
Heavy-duty particle renderer for 3ds Max and Maya gets faster, more controllable DoF and motion blur. Read More »
April 6, 2016
Updated: Real-time visualisation software gets improved GI, AO, depth of field - and now VR support. Read More »
December 13, 2013
Maya fur plugin adds procedural feather geometry, new grooming tools, support for OpenSubdiv. Read More »
June 28, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance. Read More »
February 18, 2013
Free update to digital-paint-cum-VFX tool adds basic terrain generation, GPU support, new Bokeh filter. Read More »
March 14, 2012
See character animation controllers in use on non-character objects, and funky viewport depth of field effects. Read More »