August 3, 2018
Plugin editions of the GPU-based renderer add a bloom filter and better AI denoising in Max; UDIM support in Maya. Read More »
June 1, 2017
Update improves GPU rendering, adds support for Arnold's alShader, OSL, scenes created in other versions of V-Ray. Read More »
May 26, 2017
Big update to game engine adds volumetric fog; plus new physics, animation and VR editing features. Read More »
March 24, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year. Read More »
February 24, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April. Read More »
February 16, 2017
Update improves texture streaming and tonemapping, adds support for Nintendo Switch and HDR displays. Read More »
December 27, 2016
Free Alpha 6 build of the Cinema 4D renderer also adds the features from the latest 3ds Max release. Read More »
November 2, 2016
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender. Read More »
October 11, 2016
New Interactive LightMix system lets users relight scenes without re-rendering; VFB now supports post effects and LUTs. Read More »
October 11, 2016
Read a run-down of what's new in the landscape-generation software on Planetside's updated website. Read More »
September 26, 2016
Formerly Photoshop-only 32-bit HDR image-editing tool now available for compositing software. Read More »
May 6, 2015
Updated: New tool for editing and tonemapping rendered HDRs adds ability to open multi-layer EXR files. Read More »
April 30, 2015
The non-destructive, PSD-friendly 16-bit image editor formerly known as Ormr gets its official release. Read More »
May 22, 2014
Updated: Silicon Studio's Yebis 2 middleware shipping in Substance Designer 4.3. See a cool demo video. Read More »
July 23, 2012
See some nice real-time caustics and DoF, then download the Rigid Gems demo and try it for yourself. Read More »