Real-time visualisation platform gets support for Revit files, new shared design review template.
Thursday, November 8th, 2018
Real-time visualisation platform gets support for Revit files, new shared design review template.
Thursday, November 8th, 2018
Open-source physically based renderer gets new toon shading and image post-processing options.
Wednesday, November 7th, 2018
Update adds node-based material editor, new skin and hair shaders, automated conversion of C4D and V-Ray materials.
Monday, November 5th, 2018
Now shipping: KeenTools' plugin builds digital replicas of actors' faces ready for camera tracking.
Tuesday, October 30th, 2018
SiNi Software's new plugin automatically identifies missing textures and fixes doubled or flipped faces.
Thursday, October 18th, 2018
Popular 3ds Max hair, fur and feathers tool coming to Cinema 4D. Sign up to join the beta program.
Monday, October 15th, 2018
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation.
Tuesday, October 2nd, 2018
Real-time rendering toolkit gets new texture baking features, better antialiasing of texture maps, plus two new microsurface shaders.
Saturday, September 29th, 2018
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model.
Monday, September 24th, 2018
Suite of tools for getting CAD data into Unreal Engine for visualisation to stay in open beta another year.
Tuesday, September 18th, 2018
Now in open beta: push-button cloud render service lets you launch jobs directly inside 3ds Max or Maya. Free for a limited time.
Monday, August 13th, 2018
Now officially released: grading and editing app gets over 250 compositing tools from Fusion.
Monday, August 13th, 2018
Utility toolkit IgNite gets updates to Sculpt, Scribe and Illumi; other plugins now support V-Ray Next.
Monday, August 6th, 2018