Even free Basic subscriptions to the online 3D model display platform can now be used commercially.
Saturday, October 16th, 2021
Even free Basic subscriptions to the online 3D model display platform can now be used commercially.
Saturday, October 16th, 2021
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio.
Thursday, May 16th, 2019
Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves.
Friday, May 11th, 2018
New 3019 update brings every tool added to the terrain generator since 2014 to the free Basic edition.
Wednesday, February 7th, 2018
Library of add-ons for compositing apps gets good-looking new HUD-creation toolset, but free subscriptions axed.
Thursday, June 30th, 2016
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes.
Tuesday, February 24th, 2015
$50/month gets you ten animations, plus access to the character creator, facial mocap and decimation tools.
Friday, August 22nd, 2014
Eric Keller's latest tutorial provides a complete eight-hour video guide to Maya's key toolsets.
Monday, September 9th, 2013
Pricing for the game engine's mobile add-ons cut from $400 to nothing if you're an indie developer.
Tuesday, May 21st, 2013
Updated: new version of bone based facial rigging plugin for 3ds Max adds phoneme-creation tools.
Thursday, April 26th, 2012
Next generation of markerless mocap software tools to support Kinect for Windows, Asus Xtion.
Wednesday, March 7th, 2012
Updated: Vue edition of procedural city-generation software retained, despite product line-up being cut to Basic and Advanced editions.
Tuesday, November 8th, 2011
Texture Designer offers a fast, no-frills tool for creating texture maps, 2D graphics and interface elements.
Tuesday, June 28th, 2011