Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.
Tuesday, October 23rd, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.
Tuesday, October 23rd, 2018
Release adds new Fluid Loader object for tweaking and rendering cached sims, further updates to Alembic and OSL.
Thursday, September 20th, 2018
Now shipping: update adds Arnold region rendering in the viewport, improved Render Setup workflow.
Tuesday, August 14th, 2018
Update improves Alembic support and performance of OSL shaders; adds new Projects toolbar plus helper tools for Fluids simulations.
Wednesday, June 13th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
Powerful sketching tool for concept design and illustration now free on Windows, OS X, Android and iOS.
Wednesday, May 2nd, 2018
Updated: new service aims to let users run a full VFX studio via a web browser. Pricing now revealed.
Monday, April 30th, 2018
Effects and compositing software to get new grading and look dev features, HDR Waveform scope, and improved real-time playback.
Friday, April 6th, 2018
Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.
Friday, April 6th, 2018
Now shipping: Watch videos of the new features, including support for Open Shading Language and the Advanced Wood procedural map.
Thursday, March 22nd, 2018
First major update to the digital sculpting tool in years adds neat new dynamic tessellation system, plus support for HiDPI displays.
Thursday, March 15th, 2018
New video also shows other features due in the renderer, like support for USD and MaterialX.
Thursday, March 8th, 2018
Code for the SitoA plugin available via an Apache 2.0 licence. Latest update supports Arnold 5.0.2.4.
Wednesday, February 21st, 2018