MAXtoA 2.4.43 adds option to export as Arnold points primitives, plus new options for instancing Particle Flow systems.
Thursday, March 7th, 2019
MAXtoA 2.4.43 adds option to export as Arnold points primitives, plus new options for instancing Particle Flow systems.
Thursday, March 7th, 2019
Mocap editing app gets Clean Up Scene tool, updates to the Story Window and Camera Switcher.
Wednesday, January 16th, 2019
Update extends the digital sculpting package's new dynamic tessellation system, adds option to merge multiple meshes into one.
Tuesday, January 15th, 2019
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Update adds interactive rendering in the ActiveShade viewport, plus better OSL and Alembic support.
Wednesday, December 12th, 2018
Watch the best tech demos from the show - from advances in VR to new ways to melt your CG dragon.
Tuesday, November 20th, 2018
Mocha Pro now has 360° tracking tool Mocha VR; Continuum gets 2D particle system particleIllusion.
Thursday, November 15th, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision.
Tuesday, October 23rd, 2018
Release adds new Fluid Loader object for tweaking and rendering cached sims, further updates to Alembic and OSL.
Thursday, September 20th, 2018
Now shipping: update adds Arnold region rendering in the viewport, improved Render Setup workflow.
Tuesday, August 14th, 2018
Update improves Alembic support and performance of OSL shaders; adds new Projects toolbar plus helper tools for Fluids simulations.
Wednesday, June 13th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
Powerful sketching tool for concept design and illustration now free on Windows, OS X, Android and iOS.
Wednesday, May 2nd, 2018