Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
See new work created in 3ds Max, Maya and Flame, from Fantastic Beasts to fabulous student shorts.
Monday, April 8th, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019
New plugin to let users buy moves recorded by top Hollywood mocap studios within Maya for $3-6 each.
Friday, March 22nd, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
Monday, March 18th, 2019
MAXtoA 2.4.43 adds option to export as Arnold points primitives, plus new options for instancing Particle Flow systems.
Thursday, March 7th, 2019
Mocap editing app gets Clean Up Scene tool, updates to the Story Window and Camera Switcher.
Wednesday, January 16th, 2019
Update extends the digital sculpting package's new dynamic tessellation system, adds option to merge multiple meshes into one.
Tuesday, January 15th, 2019
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Update adds interactive rendering in the ActiveShade viewport, plus better OSL and Alembic support.
Wednesday, December 12th, 2018
Watch the best tech demos from the show - from advances in VR to new ways to melt your CG dragon.
Tuesday, November 20th, 2018
Mocha Pro now has 360° tracking tool Mocha VR; Continuum gets 2D particle system particleIllusion.
Thursday, November 15th, 2018