FBX developer to join open standards body's 3D Formats Working Group to support development of the glTF file format.
Thursday, July 25th, 2019
FBX developer to join open standards body's 3D Formats Working Group to support development of the glTF file format.
Thursday, July 25th, 2019
VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.
Thursday, July 25th, 2019
Activation to cease for the 2010 editions this year; then for most Autodesk software more than three versions old in 2021.
Thursday, June 27th, 2019
Digital sculpting software gets automatic user interface scaling when working on high-resolution monitors, plus over 40 bugfixes.
Wednesday, June 19th, 2019
Latest update to the 3D software adds new hotkey editor, support for three floating viewports, more updates to the Chamfer modifier.
Wednesday, June 12th, 2019
Expansible new replacement for the old trash can design to ship this fall. Check out the key specs here.
Tuesday, June 4th, 2019
Maya 2019.1 adds new options to use light expressions and overrides with render layers. Mainly bugfixes in Maya LT 2019.1.
Thursday, May 30th, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
See new work created in 3ds Max, Maya and Flame, from Fantastic Beasts to fabulous student shorts.
Monday, April 8th, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019
New plugin to let users buy moves recorded by top Hollywood mocap studios within Maya for $3-6 each.
Friday, March 22nd, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
Monday, March 18th, 2019