Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs.
Wednesday, November 17th, 2021
Autodesk buys the Blender-friendly cloud-based production pipeline system, and hires the developers that created it at Tangent Labs.
Wednesday, November 17th, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
Production tracking system's new high-level overviews show which artists in a studio are over- or under-worked.
Tuesday, September 28th, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021
Check out the major features coming up in the open-source 3D software in this year's Blender 2.93 and Blender 3.0 releases.
Friday, April 23rd, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta.
Friday, February 26th, 2021
Amazing plugin for painting objects into scenes under gravity also now lets you Attract or Explode them.
Wednesday, February 10th, 2021
Other 2020 Sci-Tech awards go to Shotgun and ftrack Studio and Intel's Embree ray tracing library.
Wednesday, February 3rd, 2021
Generative Scheduling and Asset Lifecycle Management are the 'future of production management'.
Monday, November 23rd, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Next-gen material authoring tool now out of beta. First official release adds new delighter filter.
Tuesday, November 5th, 2019