Arnold

SideFX unveils Solaris

Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.

Thursday, August 1st, 2019

Autodesk unveils Arnold 5.4

Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.

Wednesday, July 31st, 2019

Golaem ships Golaem 7.0

Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine.

Tuesday, July 23rd, 2019

Basefount ships Miarmy 7.0

Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved.

Thursday, June 13th, 2019