Browse real-world lighting data files for use in DCC or CAD software, complete with rendered previews.
Sunday, June 28th, 2020
Browse real-world lighting data files for use in DCC or CAD software, complete with rendered previews.
Sunday, June 28th, 2020
Latest update to the 3D software improves workflow in the Outliner, and adds new Target Weld options.
Thursday, May 28th, 2020
See how AMD's flagship 64-core workstation CPU performs in Jason Lewis's real-world CG benchmarks.
Thursday, May 28th, 2020
Streamline the process of lighting and rendering scenes in 3ds Max with this powerful workflow tool for visualization and illustration work.
Monday, May 25th, 2020
Master core workflows with Digital Domain look dev lead Adrien Vallecilla's new Gnomon tutorial.
Sunday, May 17th, 2020
See DNEG's Crystal Bretz reveal her ZBrush, Maya & Mari workflows in Gnomon's detailed new tutorial.
Sunday, May 3rd, 2020
Innovative 'distributed GPU render network' lets OctaneRender users earn credits by making their PCs available to others for rendering.
Tuesday, April 28th, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur.
Friday, April 3rd, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool.
Friday, April 3rd, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers.
Friday, March 13th, 2020
Scattering plugin gets improved object painting and distribution, plus option to scatter V-Ray Lights.
Thursday, February 27th, 2020