3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
The US's SCAD places first overall. See the category winners for animation, game design and VFX.
Sunday, October 3rd, 2021
Viewport rendering tech lets users of AMD's pro GPUs view models with 4K clarity on HD monitors.
Friday, October 1st, 2021
Update overhauls UV workflow, and improves USD export and support for tablet pen pressure.
Thursday, September 23rd, 2021
3D software gets updated UI, new Capsules and presets workflows, direct import of vector files, new options for stylising animations.
Wednesday, September 15th, 2021
Milestone update to the open-source 3D software now due for a stable release early in December.
Tuesday, September 7th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Free update to the UV unwrapping tool adds neat UV packing system and Projection unwrapping mode.
Thursday, August 12th, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Buyout to 'deepen integration' of IDV's tree-authoring technology with Unity, starting in Unity 2021.2.
Friday, July 23rd, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer.
Wednesday, July 7th, 2021