Check out the latest features in the procedural 3D city generation app, including workflow improvements when drawing street networks.
Tuesday, November 15th, 2022
Check out the latest features in the procedural 3D city generation app, including workflow improvements when drawing street networks.
Tuesday, November 15th, 2022
3D design and animation software gets new smoke and fire simulation system and native Redshift camera.
Thursday, November 10th, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX.
Wednesday, November 9th, 2022
Custom versions of the open-source 3D software could be used as VFX and game pipeline tools.
Monday, November 7th, 2022
Check out the latest features in the rendering and technical animation software, and the changes to the separate KeyShot Web Viewer.
Wednesday, November 2nd, 2022
Image sequence viewer gets new Contacts Sheet system for viewing render elements and shot variants.
Tuesday, November 1st, 2022
Next major version of the real-time visualization tool will support GPU ray tracing on its release next year. Now also available via subscription.
Wednesday, October 26th, 2022
France's New3dge ranked overall best school. See who placed first for VFX, animation & game design.
Saturday, October 22nd, 2022
3ds Max and Cinema 4D renderer gets new procedural clouds and geometry replication systems. Subscription pricing overhauled.
Monday, October 17th, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'.
Friday, October 14th, 2022
SketchUp edition of the renderer now supports lights and materials from visualisation app Enscape.
Tuesday, October 4th, 2022
Crowd simulation system for 3ds Max, Cinema 4D, Maya and UE5 gets new AI-based 'neural crowds' engine, and physical motion blur.
Monday, October 3rd, 2022
Check out the new features in this major update to the renderer, several unique to the C4D edition.
Wednesday, September 28th, 2022