Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
Get Nims Bun's ultra-flexible rigging framework, used in production at Pixomondo, and now available free.
Tuesday, March 7th, 2023
Stability for Blender puts the AI image generator into Blender - for animation as well as still images.
Monday, March 6th, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.
Thursday, March 2nd, 2023
Popular Maya tissue simulation plugin gets improved collision detection, plus new tissue stifness and simulation damping controls.
Thursday, March 2nd, 2023
Plask's new mobile app extracts full-body animation data from video captured on your phone or tablet.
Tuesday, February 28th, 2023
Open-source 3D software to move to three releases per year to ease pressure on developers and TDs.
Monday, February 27th, 2023
Check out the new features in the real-time animation software and its live link plugin for Unreal Engine.
Friday, February 24th, 2023
Character-creation tool gets long-awaited dynamic wrinkle system, better MetaHuman compatibility.
Thursday, February 23rd, 2023
Check out the new features in the 3D modelling and rendering software, including interesting new workflows for applying decals.
Wednesday, February 22nd, 2023
Low-cost digital painting app gets interesting option to render out 3D models to use as custom brushes.
Saturday, February 11th, 2023
Update makes Intel's OIDN denoiser and Cinema 4D's Brick and Tile shaders available to all of the renderer's host applications.
Thursday, February 9th, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023