February 23, 2023
Character-creation tool gets long-awaited dynamic wrinkle system, better MetaHuman compatibility. Read More »
February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
January 13, 2023
Check out the new features in the first update to the landscape- and plant-generation tools since 2021. Read More »
January 12, 2023
Major update adds USD support to the 3D texture painting software, and revamps baking workflow. Read More »
October 30, 2022
Free scan-based textures of interior and exterior materials at up to 8K resolution. For commercial use. Read More »
September 26, 2022
See the long-awaited Maya edition of the real-time renderer in action on a GeForce RTX 2080 GPU. Read More »
September 2, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
April 12, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4. Read More »
February 8, 2022
Interesting standalone app authors fibre- or card-based hair for use in game engines and real-time apps. Read More »
January 19, 2022
Long-awaited update to the pioneering standalone retopology tool inches closer to a final release. Read More »
November 25, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week. Read More »
October 27, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
September 14, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes. Read More »
September 1, 2021
Character artist Daniel Bystedt's neat add-on streamlines baking PBR texture maps inside Blender. Read More »
July 13, 2021
New sub-€100 3D texturing app can be used to paint or bake 16k PBR texture maps for use in other DCC software or game engines. Read More »
June 24, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit. Read More »
June 2, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation. Read More »
May 28, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system. Read More »