AI

Autodesk ships Flame 2020.2

Compositing and finishing software gets new machine-learning-based tools to identify and isolate human heads and bodies from footage.

Thursday, November 14th, 2019

Crytek releases CryEngine 5.6

Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.

Friday, August 30th, 2019

Autodesk ships Flame 2020.1

VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.

Thursday, July 25th, 2019

Golaem ships Golaem 7.0

Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine.

Tuesday, July 23rd, 2019

Basefount ships Miarmy 7.0

Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved.

Thursday, June 13th, 2019

Cubic Motion ships Persona

Intriguing new facial mocap system makes the tech behind Epic Games' amazing GDC demos available as a commercial product.

Wednesday, May 1st, 2019