New scattering script for 3ds Max enables users to control animation states by painting bitmap images.
Friday, August 19th, 2011
New scattering script for 3ds Max enables users to control animation states by painting bitmap images.
Friday, August 19th, 2011
Game-focused texturing app gains vector paint, CrazyBump-style toolkit, OS X support and $350 Lite edition.
Thursday, August 18th, 2011
User footage from the expo floor shows GPU acceleration in action in the upcoming 3ds Max renderer.
Monday, August 15th, 2011
Check out State Sets and iray running in an ActiveShade window - both due in the new Advantage Pack.
Tuesday, August 9th, 2011
Sign up now for classes in optimising system resources and use of the Onyx vegetation plug-ins.
Wednesday, August 3rd, 2011
3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app.
Monday, August 1st, 2011
Manipulate rows of edges as if they were Bezier curves with Marius Silaghi's intuitive Smooth Edges.
Tuesday, July 26th, 2011
3ds Max fluid-simulation plug-in to get foam, splashes and better GPU preview: sign up to beta test it now.
Monday, July 18th, 2011
Free open beta of NOX available even for commercial jobs. Includes plug-ins for 3ds Max and Blender.
Tuesday, July 12th, 2011
Previously Max-only instancing plug-in for creating natural environments goes multi-platform.
Friday, July 8th, 2011
See Ken Pimentel, Allan McKay, Wayne Robson and other Max legends Spartacus it up on camera.
Friday, July 8th, 2011
Luis Manuel 'Luima' Morillo explains how he created his 8-million-poly Transformers tribute in 3ds Max.
Thursday, June 30th, 2011
Jason Lewis takes the 3ds Max plug-in renderer's new materials, stereo options and GPU-accelerated preview for a test drive.
Tuesday, June 28th, 2011