New Softimage port of the industry-standard renderer now out of beta and available for use.
Tuesday, February 21st, 2012
New Softimage port of the industry-standard renderer now out of beta and available for use.
Tuesday, February 21st, 2012
New plugin adds ZSphere-alike modelling tools to 3ds Max for quickly roughing out organic forms.
Tuesday, February 21st, 2012
New object type to offer faster, more controllable deformations on heavy multi-million-polygon meshes?
Thursday, February 16th, 2012
New video shows cloth, particles and rigid bodies interacting via 3ds Max's MassFX unified simulations.
Wednesday, February 8th, 2012
Maide releases free iPhone app for navigating 3D software. Mouse control and sketch tools cost $2.99.
Monday, February 6th, 2012
New 3ds Max plugin automatically assigns common colours from a source image to your 3D scene.
Thursday, February 2nd, 2012
New plugin exports snapshots of your model to Photoshop for painting, then reprojects them in 3D.
Tuesday, January 31st, 2012
You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once.
Monday, January 30th, 2012
Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.
Monday, January 30th, 2012
Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come.
Thursday, January 26th, 2012
3ds Max import/export toolset for the fluid simulator now in alpha. Maya and Houdini versions also available.
Thursday, January 19th, 2012
Useful script creates custom trees for game use, with over 35 settings to control leaves and branches.
Monday, January 16th, 2012
Fluid dynamics plugin for 3ds Max updated to take advantage of CUDA-based graphics cards.
Friday, January 13th, 2012