Updated: LW version of the GPU-based renderer enters open beta. Check out some nice new videos.
Tuesday, March 12th, 2013
Updated: LW version of the GPU-based renderer enters open beta. Check out some nice new videos.
Tuesday, March 12th, 2013
Work-in-progress system creates fully rigged 3D characters in your browser for export in FBX format.
Wednesday, March 6th, 2013
New version of the facial motion-capture retargeting system to debut at GDC 2013 next month.
Tuesday, February 26th, 2013
New Maya particle renderer produces 'pixel-identical' output to its 3ds Max sibling, runs on laptops.
Friday, February 22nd, 2013
Updated: new video talks up the world's first "continuous rendering workflow between CPU and GPU".
Wednesday, February 20th, 2013
Vegetation scattering plugin now compatible with V-Ray, Maxwell, Arion, Octane and Thea Render.
Tuesday, February 19th, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.
Tuesday, February 19th, 2013
Autodesk Developer Network's free plugin of the month... er, explodes geometry. In 3ds Max.
Tuesday, February 12th, 2013
Try Plants Kit 1's easily editable high-detail assets before you buy with the bonus 'Freebie' edition.
Monday, February 11th, 2013
Update to renderer adds support for Alembic geometry, instancing within V-Ray RT, Hair Farm hair.
Thursday, February 7th, 2013
Imagination Technologies thinks so. We explore why its new raytracing cards could change how you work.
Tuesday, February 5th, 2013
Updated: new free Lite edition of the iOS app lists keyboard shortcuts for key 3D, VFX and graphics packages.
Monday, February 4th, 2013
Updated: New trial version available of the vegetation instancing plugin for 3ds Max, Maya and Cinema 4D.
Friday, February 1st, 2013