Maya particle renderer adds Magma toolkit from 3ds Max edition, better surfacing and shadowing options.
Wednesday, December 18th, 2013
Maya particle renderer adds Magma toolkit from 3ds Max edition, better surfacing and shadowing options.
Wednesday, December 18th, 2013
Free unbiased renderer gets streamlined new GUI, new material editor and advanced colour picker.
Friday, December 13th, 2013
New Maya version of the 3ds Max plugin for caching animated geometry speeds up work in mixed pipelines.
Monday, December 9th, 2013
Relight and retexture animations in post without rerendering with this nifty set of mental ray render elements.
Wednesday, December 4th, 2013
Update to the GPU-based renderer adds progressive rendering. Modo and Softimage editions mooted.
Tuesday, November 26th, 2013
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Free cloud-based system based on Donya Labs' Simplygon technology automates creation of LOD assets for games.
Thursday, November 14th, 2013
Jason Lewis puts 11 of the leading current workstation graphics cards through a battery of real-world tests.
Thursday, November 7th, 2013
Free tool for users on subscription contracts lets you drive any Autodesk product from a remote computer.
Sunday, October 27th, 2013
Online tool for creating interactive 3D content gets new script and material editors, support for larger scenes.
Friday, October 4th, 2013
Updated: Max, Maya and Mudbox extensions now available: nothing for Softimage or MotionBuilder this time.
Tuesday, October 1st, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too.
Tuesday, September 24th, 2013