See an explosion go from FumeFX simulation to in-game effect in Epic's new Inside Unreal tech demo.
Wednesday, February 19th, 2014
See an explosion go from FumeFX simulation to in-game effect in Epic's new Inside Unreal tech demo.
Wednesday, February 19th, 2014
New plugin lets users style hair faster than with Max's native tools, and paint hair guides freehand.
Monday, February 17th, 2014
Watch a breakdown showing the CG space station's "trillions of surfaces" - all created on prosumer hardware.
Friday, February 7th, 2014
Cory Mogk's step-by-step guide shows you how to run Autodesk software via the Amazon EC2 cloud.
Thursday, February 6th, 2014
Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max.
Wednesday, February 5th, 2014
It's out of beta! Read more about version 3.0's render speed boosts, new features, and new pricing here.
Tuesday, February 4th, 2014
Get this cartoon figure, created with the BonyFace facial rigging system and the LH | Auto-Rig full-body rig.
Monday, February 3rd, 2014
0.41 update to free unbiased render engine adds script to process basic V-Ray lights and materials.
Wednesday, January 29th, 2014
Updated: Intuitive suite of tools designed to speed up subdivision modelling now available to buy.
Friday, January 24th, 2014
Set up sims in a couple of clicks with this plugin to make Max's physics simpler and more art directable.
Tuesday, January 7th, 2014
Access hours of training videos and session handouts for free, particularly if you're a Max or Maya user.
Thursday, January 2nd, 2014
Watch 45 minutes of free video training on creating custom pipeline tools for 3ds Max and FumeFX.
Saturday, December 28th, 2013
Updated: Development partner Otoy makes streaming and OctaneCloud technology available free forever.
Monday, December 23rd, 2013