Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially.
Wednesday, March 25th, 2020
Need to work from home? Your CG software may be available free if you use these companies' tools.
Wednesday, March 18th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020
Download the handy free suite of modelling, texturing and layout tools for 3ds Max game artists.
Tuesday, March 3rd, 2020
Maintenance updates to old perpetual licences of tools like 3ds Max and Maya to end in May 2021.
Friday, February 28th, 2020
Create a building destruction shot in 3ds Max, tyFlow and Phoenix FD with this new video training course.
Thursday, February 27th, 2020
Scattering plugin gets improved object painting and distribution, plus option to scatter V-Ray Lights.
Thursday, February 27th, 2020
Neat app auto-detects common 3ds Max plugins and performs 'sanity checks' to fix common V-Ray and Corona errors.
Tuesday, February 18th, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines.
Thursday, February 13th, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.
Tuesday, January 28th, 2020
Handy tools like procedural geometry creator Debris Maker 2 available free under a MIT licence.
Sunday, January 26th, 2020