Get a human male figure or a skull from Nick Zuccarello's site, or check out his commercial models.
Thursday, September 22nd, 2011
Get a human male figure or a skull from Nick Zuccarello's site, or check out his commercial models.
Thursday, September 22nd, 2011
Hotly tipped free update goes live, along with two Ryan Kingslien demo videos of its new Dyanmesh feature.
Wednesday, September 21st, 2011
Check out Mark Dedecker's guide to sculpting more realistic clothing and managing displacement maps.
Friday, September 9th, 2011
True digital clay comes a step nearer with Pixologic's new auto-retopology feature, due next month.
Tuesday, August 30th, 2011
Upcoming free update to feature better Booleans, array tools and Sculptris-style workflow?
Monday, August 8th, 2011
Introduction to ZBrush 4 possibly "the most comprehensive ZBrush training package ever developed".
Wednesday, July 20th, 2011
Master the art of creature sculpting with this 50-minute masterclass from Alex Alvarez's Gnomon DVD.
Thursday, June 9th, 2011
Free update to add new 'LightCap' toolset to match ZBrush models into HDR backplates automatically.
Tuesday, April 26th, 2011
Mac users, relax: this time, it's out on both Windows and OS X.
Monday, February 21st, 2011
Starter guide courtesy of Pixologic; updated athletic male figure courtesy of artist Nick Zuccarello.
Tuesday, January 11th, 2011
Now shipping: new dRaster plug-in enables users to adopt Maya and Mudbox workflow in ZBrush.
Wednesday, December 1st, 2010
Pixologic founder releases two-part tutorial on ZBrush's hard-surface modelling toolset.
Wednesday, October 13th, 2010
Cesar Dacol Jr. navigates you through the processes of internal and external forces that cause wrinkles.
Monday, August 16th, 2010