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Chaos Group releases V-Ray 2.0 for SketchUp

V-Ray for SketchUp 1.6 beta becomes full-point release, adding proxies, V-Ray RT, need for dongle.

Tuesday, September 17th, 2013

AAA Studio ships FurryBall 4

Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.

Sunday, September 15th, 2013

10 questions for... creature creator Dominic Qwek

The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow.

Sunday, September 15th, 2013

Autodesk announces Flame Premium 2014

VFX and finishing system to get better 3D warping in Action, real-time grading, GPU-driven Batch pipeline.

Friday, September 13th, 2013

HP unveils the ZBook 14: the 'first workstation Ultrabook'

Slim new ZBook becomes first mobile workstation to meet Ultrabook specs, but trades portability for power.

Friday, September 13th, 2013

See the Creation Real-Time Renderer running in 3ds Max

Updated: See Fabric Engine's VFX renderer power a custom per-pixel camera projection tool inside Max.

Thursday, September 12th, 2013

10 questions for... ace mech creator Vitaly Bulgarov

The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow.

Wednesday, September 11th, 2013

Dell unveils 'world's most powerful tower workstation'

Spec-sheet-busting T7610 unveiled alongside M4800 and M6800 mobile systems. Check out the stats here.

Wednesday, September 11th, 2013

3-Sweep turns single photos into editable 3D objects

Cool R&D technology lets you turn objects in a photo into 3D models, then reposition them in the image.

Tuesday, September 10th, 2013

Ephere ships Lab for 3ds Max

Interesting new tool lets non-coders create their own standalone 3ds Max plugins by wiring nodes in a graph.

Tuesday, September 10th, 2013

Gnomon Workshop releases Introduction to Maya 2014

Eric Keller's latest tutorial provides a complete eight-hour video guide to Maya's key toolsets.

Monday, September 9th, 2013

Q&A: Dylan Cole

The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.

Monday, September 9th, 2013

Ricoh launches $399 spherical panorama camera

The Theta captures 360-degree images in a single click - but is the quality good enough for CG pros?

Friday, September 6th, 2013

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Latest News

JangaFX releases IlluGen 1.0

Interesting new tool for creating VFX for games generates both 2D and 3D assets for FX like magic and energy from a single node graph.

Tuesday, July 29th, 2025

JangaFX releases LiquiGen 1.0

The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.

Tuesday, July 29th, 2025

JangaFX releases GeoGen 0.5

Latest beta build makes the real-time terrain- and planet-generation tool available for macOS, as well as Windows and Linux.

Tuesday, July 29th, 2025

Houdini plant-generation toolkit Natsura is now in early access

Check out the interesting high-performance vegetation modeling toolset for games and VFX, used on SideFX's Project Elderwood demo.

Monday, July 28th, 2025

Mercenaries Engineering releases Rumba 2.0

Innovative Maya-compatible character animation software gets new Sequencer editor and automatic secondary dynamics.

Monday, July 28th, 2025

Download custom Houdini tools from SideFX's Project Elderwood

New tech demo on creating natural environments for games in Houdini and Unreal Engine includes tools to generate procedural cliffs and ruins.

Sunday, July 27th, 2025

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