V-Ray for SketchUp 1.6 beta becomes full-point release, adding proxies, V-Ray RT, need for dongle.
Tuesday, September 17th, 2013
V-Ray for SketchUp 1.6 beta becomes full-point release, adding proxies, V-Ray RT, need for dongle.
Tuesday, September 17th, 2013
Updated: GPU-accelerated renderer gets physically based GI, multi-GPU support, new 3ds Max edition.
Sunday, September 15th, 2013
The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow.
Sunday, September 15th, 2013
VFX and finishing system to get better 3D warping in Action, real-time grading, GPU-driven Batch pipeline.
Friday, September 13th, 2013
Slim new ZBook becomes first mobile workstation to meet Ultrabook specs, but trades portability for power.
Friday, September 13th, 2013
Updated: See Fabric Engine's VFX renderer power a custom per-pixel camera projection tool inside Max.
Thursday, September 12th, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow.
Wednesday, September 11th, 2013
Spec-sheet-busting T7610 unveiled alongside M4800 and M6800 mobile systems. Check out the stats here.
Wednesday, September 11th, 2013
Cool R&D technology lets you turn objects in a photo into 3D models, then reposition them in the image.
Tuesday, September 10th, 2013
Interesting new tool lets non-coders create their own standalone 3ds Max plugins by wiring nodes in a graph.
Tuesday, September 10th, 2013
Eric Keller's latest tutorial provides a complete eight-hour video guide to Maya's key toolsets.
Monday, September 9th, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.
Monday, September 9th, 2013
The Theta captures 360-degree images in a single click - but is the quality good enough for CG pros?
Friday, September 6th, 2013