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Exocortex launches Clara.io in open beta

Online tool aims to put the power of desktop 3D software in your web browser - including V-Ray rendering.

Thursday, October 31st, 2013

Side Effects Software ships Houdini 13

Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.

Thursday, October 31st, 2013

Side Effects announces Houdini 13 - kind of

New: final teaser shows better Bullet physics, Alembic-based lighting workflow. See all three videos here.

Thursday, October 31st, 2013

Eye candy: Rodeo FX's VFX breakdown for Pacific Rim

See highlights of the studio's 200 shots, including the making of Hong Kong Bay and the robot control rigs.

Wednesday, October 30th, 2013

Get Miguel Angel Santiago's free noise library for Mari

DT3D Mari Procedural Library adds nine new procedural types to the app, with scope to author new ones.

Monday, October 28th, 2013

nEyeMaker for Maya creates ultra-customisable eyeballs

Lighting artist Luca Fiorentini's free, fully procedural eye features appearance controls galore. Neat.

Monday, October 28th, 2013

Autodesk releases Autodesk Remote

Free tool for users on subscription contracts lets you drive any Autodesk product from a remote computer.

Sunday, October 27th, 2013

The Blender Foundation responds to UI criticisms

Post on the Blender development blog points out difficulties of UI redesign, proposes working group.

Thursday, October 24th, 2013

Autodesk lifts geometry export cap from Maya LT

If you're exporting to Unity, at least. For FBX files, the new Extension release ups the limit to 65,000 polys.

Thursday, October 24th, 2013

Video: how Epic created the FX in the UE4 Infiltrator demo

New making-of video explores the new particle tools in Unreal Engine 4, including dynamic particle lighting.

Wednesday, October 23rd, 2013

Eye candy: Framestore's The Day of the Doctor trailer

Creative Flame work crams 50 years of Doctor Who history - and all 11 Doctors - in a single one-minute spot.

Tuesday, October 22nd, 2013

Videos: Nvidia's multi-physics, volumetrics and GI tools

Check out impressive demos of the developer's new FLEX, Flame Works and GI Works real-time technologies.

Tuesday, October 22nd, 2013

QuadSpinner releases Helios SkyBuilder for Vue

Dax Pandhi's ambitious Vue add-on enables users to create ultra-detailed skies for visual effects work.

Tuesday, October 22nd, 2013

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Latest News

Houdini plant-generation toolkit Natsura is now in early access

Check out the interesting high-performance vegetation modeling toolset for games and VFX, used on SideFX's Project Elderwood demo.

Monday, July 28th, 2025

Mercenaries Engineering releases Rumba 2.0

Innovative Maya-compatible character animation software gets new Sequencer editor and automatic secondary dynamics.

Monday, July 28th, 2025

Download custom Houdini tools from SideFX's Project Elderwood

New tech demo on creating natural environments for games in Houdini and Unreal Engine includes tools to generate procedural cliffs and ruins.

Sunday, July 27th, 2025

Autodesk releases Arnold 7.4.3

Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.

Saturday, July 26th, 2025

Autodesk releases Flame 2026.1

Check out the new features in the compositing, finishing and effects software, including better handling of OpenFX plugins.

Saturday, July 26th, 2025

Blender is coming to tablets, starting with the iPad Pro

See early mock-ups of how the open-source 3D software's interface is being reworked for new iOS - and later, Android - ports.

Friday, July 25th, 2025

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