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Ex-Ubisoft devs intend to recreate entire world in 3D

Pixyul aims to use aerial drones to recreate earth "one square kilometre at a time" for online RPG ReROLL.

Thursday, February 6th, 2014

Q&A: ace mech creator Fausto de Martini

Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max.

Wednesday, February 5th, 2014

Chaos Group releases V-Ray 3.0 for 3ds Max

It's out of beta! Read more about version 3.0's render speed boosts, new features, and new pricing here.

Tuesday, February 4th, 2014

Grade games like films with Amplify Color for Unity

Intuitive colour-grading extension now optimised for mobile devices; supports Color Volumes.

Tuesday, February 4th, 2014

Planetside Software unveils Terragen 3.1

New instancing features, plus the option to use satellite photos to generate instant textured terrain.

Tuesday, February 4th, 2014

Download a free, fully rigged 3ds Max character

Get this cartoon figure, created with the BonyFace facial rigging system and the LH | Auto-Rig full-body rig.

Monday, February 3rd, 2014

Eye candy: the Transformers Super Bowl spot

Optimus Prime and Dinobots beat off Captain America and Spidey in our pick of yesterday's movie trailers.

Monday, February 3rd, 2014

See every VFX Oscar winner in under five minutes

While you wait for this year's winner, relive VFX history from Star Wars to Life of Pi with this video montage.

Friday, January 31st, 2014

Get Sprut: a free 2D fluids toolset for Nuke

Download this fast, flexible 2D fluid solver created by Framestore's Theodor Groeneboom.

Friday, January 31st, 2014

Thinkbox Software ships Deadline 6.1

Renderfarm manager gets better scheduling, standalone Python API, V-Ray distributed rendering option.

Thursday, January 30th, 2014

IKinema releases IKinema Action 3 for Maya

Update to mocap streaming and data-editing plugin adds automatic fixes for jitter and foot slippage.

Wednesday, January 29th, 2014

Faceware Technologies partners Vicon

Markerless mocap firm's Analyzer and Retargeter software now works with Vicon's Cara head camera rig.

Tuesday, January 28th, 2014

Get Vertex 2: 300 pages of free games art training

Art By Papercut's free eBook offers tips and tutorials on everything from concept art to facial animation.

Monday, January 27th, 2014

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Latest News

Download custom Houdini tools from SideFX's Project Elderwood

New tech demo on creating natural environments for games in Houdini and Unreal Engine includes tools to generate procedural cliffs and ruins.

Sunday, July 27th, 2025

Autodesk releases Arnold 7.4.3

Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.

Saturday, July 26th, 2025

Autodesk releases Flame 2026.1

Check out the new features in the compositing, finishing and effects software, including better handling of OpenFX plugins.

Saturday, July 26th, 2025

Blender is coming to tablets, starting with the iPad Pro

See early mock-ups of how the open-source 3D software's interface is being reworked for new iOS - and later, Android - ports.

Friday, July 25th, 2025

Tutorial: Animating Stylized Attacks in Maya

Create a game combat sequence with NetherRealm Studios' Brad Faucheux's animation masterclass for The Gnomon Workshop.

Thursday, July 24th, 2025

Dimension 5 releases D5 Render 11

Wide-ranging update to the architectural renderer adds AI PBR material generation, plus new scene layout, camera and lighting tools.

Wednesday, July 23rd, 2025

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