Version 4.8 of GPU-based renderer adds new Cinema 4D plugin alongside Maya, 3ds Max versions.
Thursday, July 3rd, 2014
Version 4.8 of GPU-based renderer adds new Cinema 4D plugin alongside Maya, 3ds Max versions.
Thursday, July 3rd, 2014
Well-liked subdivision modeler gets first update in over three years, plus new Linux and 64-bit Mac versions.
Wednesday, July 2nd, 2014
Updated: Now with an early build for OS X, too. Back it on Kickstarter to speed up Mac development.
Wednesday, July 2nd, 2014
Read our five-minute digest, from Blender 2.71 and GPU support in Fabric Engine to Autodesk buying Shotgun.
Tuesday, July 1st, 2014
The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
An open-source renderer on the bleeding edge of graphics research, for budding programmers and TDs.
Friday, June 27th, 2014
An on-demand cloud render service aimed at VFX facilities that lets you use all your own tools and plugins.
Thursday, June 26th, 2014
Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.
Wednesday, June 25th, 2014
Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage.
Monday, June 23rd, 2014
Normal news coverage resumes on Monday 30 June. Find out what will be happening on the site until then.
Monday, June 23rd, 2014
Browse stock assets, then rescale and batch process them for import into your 3ds Max scenes.
Friday, June 20th, 2014
Kinect-based facial scanning and markerless mocap tool gets quicker setup, improved tracking quality.
Friday, June 20th, 2014
New free iOS apps provide basic compositing, drawing and drafting tools on your iPad.
Thursday, June 19th, 2014