New tool for sculpting animation caches lets users refine work or "paint out" simulation errors by hand.
Tuesday, July 23rd, 2013
New tool for sculpting animation caches lets users refine work or "paint out" simulation errors by hand.
Tuesday, July 23rd, 2013
Image viewer and playback tool gets hardware-accelerated architecture, option to author GLSL shaders.
Monday, July 22nd, 2013
Production-management system gets new simple UI designed to let users filter out key tasks quicker.
Wednesday, May 15th, 2013
Get the production-management system, asset manager and shot review tool in one for $49 per month.
Monday, February 11th, 2013
New plugin replaces Maya's 'aging script editor'; offers coding tools to bring joy to TDs everywhere.
Tuesday, November 13th, 2012
New development team rolls out extensive update to the veteran Electric Image Animation System.
Tuesday, November 6th, 2012
Affordable camera tracker gets new UI and node-based solver set-up, new 'two-track' release schedule.
Friday, August 3rd, 2012
Aaron Sims describes him as one of the most pioneering artists in CG. Discover his technical tips here.
Friday, April 27th, 2012
Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.
Monday, March 5th, 2012
Latest update to affordable camera tracker adds new lens calibration and coordinate setup systems.
Friday, December 9th, 2011
Powerful new tool offers topology and texture UV-independent grooming for use in VFX pipelines.
Monday, November 28th, 2011
Claims GPU acceleration makes 'world's first Windows OpenCL NLE' two to four times faster.
Monday, October 17th, 2011
Version 6 of the RenderMan-compliant renderer drops the cost of a quad-core licence to just $400.
Thursday, September 1st, 2011