Platform for developing CG tools gets revamped Tab Search, 'Kludge' API for incorporating external C++ libraries.
Monday, April 24th, 2017
Platform for developing CG tools gets revamped Tab Search, 'Kludge' API for incorporating external C++ libraries.
Monday, April 24th, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
New tech lets UE4 users import Alembic files, complete with hierarchies, material assignments and deformations.
Friday, May 27th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
Edit Houdini content inside Unity, UE4, Maya, Max or C4D with the indie game dev tool, previously priced at $99/year.
Tuesday, March 15th, 2016
Update extends tools dev platform's Canvas visual programming system. Long-awaited Modo plugin now officially in beta.
Wednesday, March 2nd, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
New plugin enables games artists to edit procedural content created in Houdini inside Unreal Engine 4.
Tuesday, December 8th, 2015
Wide-ranging update adds new modelling, animation, simulation tools; native support for RenderMan RIS shaders.
Thursday, October 15th, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Stream facial motion data from the markerless capture system into UE4 and see it retargeted in real time.
Saturday, August 15th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
VFX tools development platform to be integrated with Modo. Houdini, Cinema 4D and Unreal Engine also in the works.
Tuesday, May 5th, 2015