New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
Real-time visualisation platform gets support for Revit files, new shared design review template.
Thursday, November 8th, 2018
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation.
Tuesday, October 2nd, 2018
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model.
Monday, September 24th, 2018
Suite of tools for getting CAD data into Unreal Engine for visualisation to stay in open beta another year.
Tuesday, September 18th, 2018
UE4-based visualisation platform gets iterative import workflow, new SketchUp exporter, MDL support.
Saturday, July 21st, 2018
Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves.
Friday, May 11th, 2018
Watch Epic's eye-popping real-time demos, then discover the facial capture tech that powers them.
Thursday, March 22nd, 2018
New real-time visualisation product gets 3ds Max scenes or CAD data into Unreal Engine for rendering.
Wednesday, March 7th, 2018
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending.
Thursday, September 21st, 2017
Platform for developing CG tools gets revamped Tab Search, 'Kludge' API for incorporating external C++ libraries.
Monday, April 24th, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
New tech lets UE4 users import Alembic files, complete with hierarchies, material assignments and deformations.
Friday, May 27th, 2016