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Search for "openvdb"

NewTek previews LightWave Next

Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.

Thursday, March 16th, 2017

Chaos Group releases V-Ray 3.5 for Nuke

Nuke edition of the renderer gets support for volumetrics, render denoising, Adaptive Lights system.

Thursday, March 2nd, 2017

Redshift devs release Redshift for Houdini

New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes.

Saturday, February 18th, 2017

Alexandra Institute releases Elementacular 1.5

Maya cloud-creation plugin gets OpenVDB export for rendering in Arnold, V-Ray and RenderMan.

Monday, December 19th, 2016

LAUBLab releases V-RayforC4D 3.4

Huge update moves Cinema 4D edition of renderer to same core technology as the 3ds Max edition.

Friday, December 16th, 2016

Autodesk ships 3ds Max 2017.1

Update adds support for Blended Box mapping, versatile new Data Channel modifier. Arnold plugin and Asset Library also updated.

Wednesday, November 16th, 2016

Unity Technologies reveals 2017 Unity product roadmap

See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender.

Wednesday, November 2nd, 2016

VortechsFX unveils Eddy for Nuke

Videos: Nifty new GPU-based software puts gaseous fluid solver and renderer inside Nuke.

Monday, October 24th, 2016

Get Radeon ProRender for 3ds Max or Maya

Updated: Maya version of AMD's free, physically accurate OpenCL based GPU renderer now available.

Tuesday, September 13th, 2016

AlphaVFX ships BulletFX 4

Fast-evolving 3ds Max multiphysics plugin gets revamped FLIP fluid, cloth and FEM solvers, better V-Ray support, plus more streamlined UI.

Tuesday, July 12th, 2016

Redshift 2.0 ships: new 3ds Max version also available

Hotly tipped biased GPU-based renderer gets new PBR material, support for volumetrics and baking.

Tuesday, July 5th, 2016

AMD releases FireRender for 3ds Max

Updated: free OpenCL-based GPU-accelerated path tracing renderer now available in beta.

Tuesday, June 14th, 2016

Otoy releases OctaneRender 3.0

Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing.

Tuesday, May 24th, 2016

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

More News

Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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