See Chilean studio Leyenda's calling card to the cinematics market, done in just seven weeks of part-time work.
Wednesday, July 4th, 2012
See Chilean studio Leyenda's calling card to the cinematics market, done in just seven weeks of part-time work.
Wednesday, July 4th, 2012
Make changes on top of existing rigs and simulations with this innovative facial rigging and sculpting toolset.
Friday, June 15th, 2012
Send in work created in any Autodesk DCC or Gameware app, and see it shown at Siggraph 2012.
Tuesday, June 5th, 2012
Sculpt shapes outside of the rest pose or on top of one another with LipService 5.0's BlendShapes+.
Tuesday, May 8th, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
New versions of 3ds Max, Maya, Softimage and Mudbox available via online store and local resellers.
Friday, April 13th, 2012
Forget the box-office takings: the settings are stunning. Cinesite explains how the VFX were created.
Sunday, April 1st, 2012
Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display.
Thursday, March 29th, 2012
Lots of new animation tools, better interoperability with MotionBuilder, and nHair sims - but no iray just yet.
Wednesday, March 28th, 2012
mCloth, Track View retiming and updates to iray and Nitrous, oh my. See videos of the new features here.
Wednesday, March 28th, 2012
Get the latest versions of 3ds Max, Maya, Mudbox, Softimage and MotionBuilder in one giant bundle.
Tuesday, March 27th, 2012
New tools and more interoperability announced for 3ds Max, Mudbox, Maya, Softimage and MotionBuilder.
Tuesday, March 27th, 2012
Brain Zoo Studios dissects its pipeline for its award-winning trailer for the classic military board game.
Friday, March 23rd, 2012