See our pick of the show's hottest research - from cutting-edge fluid sims to ways to model tentacles.
Monday, June 19th, 2017
See our pick of the show's hottest research - from cutting-edge fluid sims to ways to model tentacles.
Monday, June 19th, 2017
Popular production tracking system gets new auto-installation system; new standalone publishing app.
Wednesday, June 14th, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.
Thursday, June 8th, 2017
Radeon Pro 500 series available in iMacs now; new top-of-the-range Radeon Pro Vega 64 and 56 to come in December.
Wednesday, June 7th, 2017
Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.
Friday, June 2nd, 2017
Master modern previs workflows with ex-20th Century Fox previs supervisor Jason Michael Hall's essential guide.
Friday, June 2nd, 2017
Update improves GPU rendering, adds support for Arnold's alShader, OSL, scenes created in other versions of V-Ray.
Thursday, June 1st, 2017
Handy new Maya plugin automatically creates a virtual camera matching the perspective of any photographic backplate.
Tuesday, May 30th, 2017
Create production-ready assets with Gnomon video Cloth Modeling Pipeline with Marvelous Designer.
Saturday, May 27th, 2017
New cloud-based rendering service will let users submit jobs directly inside 3ds Max and Maya. Sign up for the preview.
Friday, May 26th, 2017
New plugin version of Mental Ray is the first for 3ds Max 2018. Use it for free, if not for network renders.
Thursday, May 11th, 2017
Firm reverses its policy on acquiring the renderer from Solid Angle last April, moves to rental-only pricing.
Tuesday, May 9th, 2017