Suite of cloud-based services including Omniverse App Streaming goes into early access.
Tuesday, September 20th, 2022
Suite of cloud-based services including Omniverse App Streaming goes into early access.
Tuesday, September 20th, 2022
3D app gets new parametric Array modifier for tasks ranging from procedural modelling to motion-graphics-type effects.
Wednesday, September 14th, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps.
Tuesday, September 6th, 2022
Neat tool extracts full body animation from video in FBX and BVH format. Now supports multi-person capture.
Saturday, September 3rd, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app.
Friday, September 2nd, 2022
UV unwrapping tools get new planar UV projection mode, Python 3 scripting, Apple Silicon support.
Thursday, September 1st, 2022
Next big update to the renderer to feature Pixar's AI-trained denoiser on its release later on this year.
Wednesday, August 24th, 2022
Cloud-based AI facial rigging service generates 'real-time faces' for use in Maya, Unity and UE4.
Thursday, August 11th, 2022
Beautiful new demo shows millions of strands of CG hair, rendered in real time in 4K on a PlayStation 5.
Wednesday, August 10th, 2022
Check out its roadmap for growing USD beyond the movie industry to become the 'foundation of the open metaverse'.
Tuesday, August 9th, 2022
Create a production-ready 3D creature with this new Gnomon Workshop tutorial from Wētā FX's Pascal Raimbault.
Tuesday, August 9th, 2022
Updated: ace USD test scene now has 300+ production-quality assets, including two rigged characters.
Friday, August 5th, 2022
VFX industry body to oversee development of open standards for plugins and asset management.
Thursday, August 4th, 2022