Forthcoming update to overhaul raytracing and add 'physically plausible' shading, radiosity cache.
Tuesday, August 9th, 2011
Forthcoming update to overhaul raytracing and add 'physically plausible' shading, radiosity cache.
Tuesday, August 9th, 2011
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.
Tuesday, August 9th, 2011
Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur.
Tuesday, July 26th, 2011
Previously Max-only instancing plug-in for creating natural environments goes multi-platform.
Friday, July 8th, 2011
New student edition of IKinema plug-in enables motion-editing and retargeting inside Maya.
Friday, June 17th, 2011
Price for hotly tipped tools fixed at €149. Windows-only so far, but OS X and Linux versions in the works.
Wednesday, June 1st, 2011
Check out videos of the upcoming L3Deformer package, for everything from shrink wrapping to high viscosity liquid surfaces.
Friday, May 13th, 2011
Check out GPU accleration, the new car paint shader and Ptex workflow in the new version of the renderer, released today.
Friday, April 29th, 2011
e-on software calls for volunteers to test upcoming ports of its new instancing plug-in.
Wednesday, April 27th, 2011
Free beta program brings GPU-accelerated rendering to Maya users. Full release later this month.
Monday, April 4th, 2011
Live in the US or Canada? Come and get a sneak peak at the new renderer later this month.
Friday, March 11th, 2011
Shave and a Haircut veteran releases free beta of LipService hybrid sculpting/animation tool.
Tuesday, March 8th, 2011
New version gets improved viewport, node-based render set-up, PhysX, DMM, better fluids, new motion trails.
Tuesday, March 1st, 2011