Powerful new tool offers topology and texture UV-independent grooming for use in VFX pipelines.
Monday, November 28th, 2011
Powerful new tool offers topology and texture UV-independent grooming for use in VFX pipelines.
Monday, November 28th, 2011
New crowd simulation system gets IK and Look At behaviours. Price now fixed at $4,999.
Wednesday, November 9th, 2011
Fresh from his work on Thor, the veteran technical director provides his advice for aspiring effects artists.
Friday, October 21st, 2011
Current beta of the promising facial sculpting and animation plug-in gains intuitive 3D painting toolset.
Tuesday, October 11th, 2011
Sign up for online workshops on pre-viz, games character creation and creative visualisation.
Friday, September 30th, 2011
Use ShaderMonger to preview and back up custom shader libraries, then share them on its website.
Thursday, September 15th, 2011
New plug-in offers fuzzy logic-driven AI, physics engine and RIB output. Can anyone tell us if it works?
Tuesday, September 13th, 2011
Version 6 of the RenderMan-compliant renderer drops the cost of a quad-core licence to just $400.
Thursday, September 1st, 2011
Forthcoming update to overhaul raytracing and add 'physically plausible' shading, radiosity cache.
Tuesday, August 9th, 2011
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.
Tuesday, August 9th, 2011
Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur.
Tuesday, July 26th, 2011
Previously Max-only instancing plug-in for creating natural environments goes multi-platform.
Friday, July 8th, 2011
New student edition of IKinema plug-in enables motion-editing and retargeting inside Maya.
Friday, June 17th, 2011