Write multi-threaded VFX tools that perform like C++ inside Maya using a simpler, JavaScript-like language.
Tuesday, June 25th, 2013
Write multi-threaded VFX tools that perform like C++ inside Maya using a simpler, JavaScript-like language.
Tuesday, June 25th, 2013
Updated with new video: sculpting and rigging toolset gets muscle system similar to Weta's Tissue.
Friday, May 31st, 2013
Leading gaseous fluid simulator now available for Maya as well as Max. Runs on Windows and Linux.
Monday, May 27th, 2013
Real-time raytracing plugin gets option to batch-render animations. Can be set to mimic the look of mental ray, too.
Tuesday, May 21st, 2013
Select and manipulate rig controls or geometry on 3D characters faster with this free picker GUI plugin.
Monday, April 22nd, 2013
Buy plugins, libraries and training through Autodesk's commission-free Exchange Apps store.
Monday, April 15th, 2013
Watch videos of the new modelling, scene assembly and Paint Effects options and the DirectX 11 viewport.
Tuesday, March 26th, 2013
Updated: The new feature videos for 3ds Max, Maya and Softimage 2014 are now live on the Autodesk site.
Monday, March 25th, 2013
Watch the new resurfacing workflow, including a new Quad Draw tool like that in digitalRaster's NEX plugin.
Thursday, March 7th, 2013
Tech preview shows the work-in-progress tool in use to rough out animation directly over the viewport.
Thursday, February 28th, 2013
Mental ray rendering toolkit gets new Light Select and Diagnostic passes, better architectural light shader.
Thursday, February 14th, 2013
Powerful vegetation generator built with the newly repriced Creation platform plays nicely in any pipeline.
Wednesday, January 30th, 2013
Mark Jackson's Red9 Studio Pack brings big-studio pipeline tools to small studios without R&D teams.
Tuesday, January 22nd, 2013