Sizeable update adds two new VR camera types, extends V-Ray RT GPU, boosts performance all round.
Friday, July 31st, 2015
Sizeable update adds two new VR camera types, extends V-Ray RT GPU, boosts performance all round.
Friday, July 31st, 2015
Handy new plugin automatically builds a compositing project from render output in 10 leading 2D apps.
Wednesday, July 15th, 2015
Switch a driven object between driver objects at a mouse click with the Naughty Dog TD's handy plugin.
Saturday, July 11th, 2015
Digital Domain's Stefano Giorgetti provides his tips for making best use of Maya's instancing system.
Thursday, June 4th, 2015
Neat MEL script lets you model hair as geometry, then covert it to Maya Hair - and now also to poly strips.
Friday, May 15th, 2015
Dover Studios co-founder's previz renderer outputs images in panoramic VR formats, or as 360° YouTube videos.
Tuesday, April 28th, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015
Updated, sneak peek at version 2.6: Neat script lets users create hair as polys, then convert to Maya Hair.
Wednesday, April 1st, 2015
Download Arvid Schneider and Rico Koschmitzky's neat add-on for MtoA, plus two new bonus helper tools.
Tuesday, March 10th, 2015
Naughty Dog TD's neat add-on automatically fires off complex correctives to fix mesh deformation issues in rigs.
Monday, March 9th, 2015
Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.
Monday, March 2nd, 2015
Set of 27 handy motion graphics nodes now available on Linux as well as Windows and Mac OS X.
Wednesday, February 18th, 2015
Download this open source modular character rigging framework, based on the Gear system for Softimage.
Monday, February 9th, 2015