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Search for "maya"

Exocortex Technologies ships Alembic plugin suite

Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.

Monday, March 5th, 2012

Sneak peek: 3ds Max's new 'Send To' workflow

Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.

Monday, March 5th, 2012

Side Effects Software releases Houdini 12

Update adds new geometry engine, new OpenGL 3 viewport, improved sims - and lots of lovely speed.

Friday, March 2nd, 2012

Luxology ships modo 601

'Most significant update ever' adds over 50 major new features, including character animation tools.

Wednesday, February 29th, 2012

Eye candy: The Chase

Man retreats to cabin in Chile for eight months, lives on oatmeal, creates amazing 15-minute short.

Friday, February 24th, 2012

SpeedTree product line adds support for Cinema 4D

New 6.1.1 release of the vegetation-generation tool also improves FBX export to Maya, overall speed.

Thursday, February 23rd, 2012

AGF Multimedia releases DarkCorner for After Effects

GPU-accelerated plugin calculates ambient occlusion from the Z-depth data embedded in your renders.

Tuesday, February 21st, 2012

Q&A: Jon Noorlander, Senior Artist, Prime Focus

We quiz the veteran of the UK commercials scene on the art of creating award-winning idents.

Friday, February 3rd, 2012

Wayne Robson creates free FiberMesh-to-Max plugin

You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once.

Monday, January 30th, 2012

Render ZBrush hair in Max with FiberMesh to Splines

Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.

Monday, January 30th, 2012

Thinkbox releases XMesh

Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come.

Thursday, January 26th, 2012

Exocortex releases Species rigging plugin for Softimage

Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.

Wednesday, January 25th, 2012

Allegorithmic releases Substance Designer 2.1

Parametric texture-authoring tool gets updated layer stack, improved SVG tools and revamped website.

Tuesday, January 24th, 2012

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Latest News

Adobe releases Photoshop 25.2

Latest update to the image-editing and digital painting software adds the option to choose new third-party AI models for Generative Fill.

Thursday, December 18th, 2025

Escape Motions releases Rebelle 8.2

Check out the latest features in the natural media painting software, including Gradient Maps and updates to the new Bristle Brushes.

Wednesday, December 17th, 2025

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

More News

Adobe releases Substance 3D Designer 15.1 Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Older Posts

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