Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
Big update to GPU-based renderer adds volume fog, bokeh effects; better multi-threaded performance.
Friday, June 28th, 2013
New features include path tracing for faster re-rendering, geometric area lights, Beam Diffusion SSS.
Friday, June 28th, 2013
The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting.
Wednesday, June 26th, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013
Try this major update to the renderer while it's in open beta and use $800 of software free for three months.
Friday, May 17th, 2013
Budget Maya crowd-simulator adds option to control actors via particles, new squash-and-stretch system.
Wednesday, May 15th, 2013
Real-time raytracing plugin for Max promises blazing-fast look dev, lighting and visualisation workflows.
Tuesday, May 7th, 2013
Free collection of 3Delight and RenderMan shaders simplifies the process of lighting hair and fur.
Wednesday, May 1st, 2013
New videos show the work-in-progress previz and VFX tool in use within both Maya and Softimage.
Wednesday, May 1st, 2013
Environment-creation tools get new collision options for EcoParticles, new Color Channel Editor.
Tuesday, April 30th, 2013
Need an accurate model of a real household appliance? Check out this collection of hand-vetted assets.
Friday, April 26th, 2013
Peter Aversten's texturing and look dev training blog includes videos on Maya, RenderMan... and yep, Mari.
Thursday, April 25th, 2013
Students and teachers can now get a copy of the GPU-accelerated Maya renderer for under $130 a year.
Wednesday, April 24th, 2013