Francesco Corvino's five-hour masterclass sets out better ways to create photorealistic environments.
Friday, March 28th, 2014
Francesco Corvino's five-hour masterclass sets out better ways to create photorealistic environments.
Friday, March 28th, 2014
Maya crowd simulation system gets better support for deforming terrain - and option to render out in 3ds Max.
Monday, March 24th, 2014
We assess the feature lists of the upcoming Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015.
Tuesday, March 18th, 2014
Pioneering open-source character creator now boasts a base mesh optimised for ZBrush and Mudbox.
Monday, March 17th, 2014
GDC 2014: Modular collection of pipeline tools now links to popular version-control system.
Monday, March 17th, 2014
Garrett Fry's new DVD, Advanced 3D Matte Painting Techniques, offers 10 hours of advanced instruction.
Wednesday, March 12th, 2014
Autodesk also to offer subscription customers access to Softimage even after support is withdrawn.
Monday, March 10th, 2014
Got an educational email address? Download the GPU-based renderer plus 3ds Max and Blender plugins.
Friday, March 7th, 2014
Now confirmed: the upcoming 2015 release of Softimage will be the last. Product support runs until 2016.
Tuesday, March 4th, 2014
Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.
Friday, February 28th, 2014
LightWave3D Live Connection lets users create HDRIs in real time, and see the results in LightWave's VPR.
Tuesday, February 25th, 2014
Games texturing tool gets new baking options and ability to group nodes. Eight new video tutorials, too.
Tuesday, February 25th, 2014
Free online service lets you create rigged characters in your browser, then download in MB or FBX format.
Thursday, February 20th, 2014