Cult Polish studio's new spot recasts Life of Pi as not-so-safe sex advice for twentysomething party animals.
Monday, August 5th, 2013
Cult Polish studio's new spot recasts Life of Pi as not-so-safe sex advice for twentysomething party animals.
Monday, August 5th, 2013
VFX supervisor Sebastiano D'Aprile explains how 'Brewmaster's Inspiration' blends stop-motion and painterly CG.
Wednesday, July 31st, 2013
Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package.
Monday, July 29th, 2013
New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity.
Monday, July 29th, 2013
Plugin expands into full 'modular VFX framework', including particles, fluids and volumetric modelling.
Wednesday, July 24th, 2013
Free DirectX 11-based viewer lets games artists review assets in a range of standard 3D file formats.
Tuesday, July 23rd, 2013
New tool for sculpting animation caches lets users refine work or "paint out" simulation errors by hand.
Tuesday, July 23rd, 2013
Maya crowd-simulation system gets ability to instantiate environment models, not just skinned characters.
Tuesday, July 23rd, 2013
Up-and-coming markerless facial mocap system gets new background solving and scripting options.
Monday, July 22nd, 2013
Image viewer and playback tool gets hardware-accelerated architecture, option to author GLSL shaders.
Monday, July 22nd, 2013
New tool to let users submit jobs to firm's cloud-based render farm from inside 3ds Max, Maya or Cinema 4D.
Thursday, July 18th, 2013
API turns Houdini into "world’s most powerful plugin" for other DCC apps. Sign up to test the Maya and Unity plugins now.
Thursday, July 11th, 2013
Exocortex's ambitious new service aims to put the toolset of apps like Max or Maya inside your browser.
Wednesday, July 10th, 2013