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Search for "mari 4"

Gnomon ships new guide to games environment art

Master hard-surface workflows in ZBrush with Nate Stephens' Environment Modeling and Sculpting for Game Production.

Monday, December 29th, 2014

Eos Systems releases PhotoModeler 2015 line-up

Image-based modelling and measurement tools get speed boost of up to four times on complex jobs.

Tuesday, December 9th, 2014

Next Limit unveils Maxwell Render 3.1

VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.

Tuesday, December 2nd, 2014

Trimble ships SketchUp 2015

Now fully 64-bit, and there's no longer any need to buy separate licences for Windows and Mac.

Thursday, November 6th, 2014

Luxion ships KeyShot 5.1

Renderer gets new procedural materials, better instancing tools; imports animation in C4D format.

Thursday, November 6th, 2014

Chaos Group ships V-Ray 3.0 for Maya

Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.

Thursday, October 23rd, 2014

Allegorithmic releases Substance Painter 1.0

Much-anticipated next-gen games texture-painting tool finally ships. Check out the key features here.

Wednesday, October 15th, 2014

Gnomon releases Photo Collage Prototyping

New DVD from Quixel's Ryan Hawkins reveals the secrets of creating rapid Photoshop concepts.

Friday, September 26th, 2014

Amplify Creations unveils Amplify Texture 2 for Unity

Updated: Virtual texturing plugin lets you use 4 Terapixel textures inside Unity Pro. Free public trial out now.

Tuesday, September 2nd, 2014

SGO ships Mamba FX 2.0

Check out this $320 node-based compositor for Windows, Linux and Mac from the makers of Mistika.

Friday, July 18th, 2014

Expert advice: Oz animator In-Ah Roediger

The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.

Wednesday, June 11th, 2014

Gnomon releases Creating Terrains with Satellite Data

New two-tutorial set provides comprehensive guide to creating detailed, art-directable 3D terrain.

Monday, April 28th, 2014

The Foundry ships Modo 801

'Monster' across-the-board update includes node-based shading, new animation tools, better dynamics.

Friday, April 25th, 2014

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Latest News

Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

More News

Chaos releases V-Ray 7.2 for Blender Chaos releases Vantage 3.1 Chaos releases V-Ray 7.2 for Houdini Leopoly releases Shapelab Max 2026 QuadSpinner unveils Gaea 3.0 Insydium releases Fused 2025.4 with new animation toolset Jidou Esri releases CityEngine 2025.1 Pixar releases RenderMan 27.1 Maxon releases Red Giant 2026.1 and 2026.2 Boris FX releases Optics 2026 with AI-powered facial masking Tutorial: Cinematic Matte Painting Techniques Unity 6.3 LTS is out: see 5 key features for games artists Older Posts

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