Update to production-tracking tool and integrated viewer uses EDL data to enable users to review shots within the latest cut.
Wednesday, July 27th, 2016
Update to production-tracking tool and integrated viewer uses EDL data to enable users to review shots within the latest cut.
Wednesday, July 27th, 2016
Major update to the hybrid 2D/3D rendering software adds new PBR render engine and UV baking tools.
Wednesday, July 20th, 2016
Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.
Thursday, July 14th, 2016
Updated: New plugin toolset for Nuke aims to tackle key problems of creating virtual reality content. See the full feature set and pricing here.
Wednesday, July 6th, 2016
The upcoming OpenGL engine in Cinema 4D's painting toolset should improve interactivity when texturing large assets.
Thursday, June 23rd, 2016
Inexpensive UV unwrapping tool gets new selection, seam-handling and resymmetry options, better UDIM support.
Thursday, June 16th, 2016
VFX-friendly update to 3D texture painting tool adds new Linux version, support for UDIM assets and 8K texture export.
Friday, June 3rd, 2016
Update adds new modelling, retopo and UV options, Delta Mush system, better crowd animation, VR camera.
Friday, May 20th, 2016
Export-limited version of Modo for indie game artists ships. Update is free to owners of Modo Indie 901.
Thursday, April 28th, 2016
See adrenaline-pumping VFX work created with Nuke, Mari and Katana - including most of the Oscar long list.
Wednesday, April 20th, 2016
Videos: Update adds complete motion graphics toolset, new rigging tools and updates to Bifrost. See them in action here.
Tuesday, April 19th, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
Acquisition of Arnold renderer will help drive a 'more aggressive' move to the cloud, firm tells CG Channel.
Monday, April 18th, 2016